target_sources(${APP_NAME}
  PRIVATE
    ${CMAKE_CURRENT_SOURCE_DIR}/AppDelegate.h
    ${CMAKE_CURRENT_SOURCE_DIR}/AppDelegate.mm
    ${CMAKE_CURRENT_SOURCE_DIR}/LAppAllocator.h
    ${CMAKE_CURRENT_SOURCE_DIR}/LAppAllocator.mm
    ${CMAKE_CURRENT_SOURCE_DIR}/LAppDefine.h
    ${CMAKE_CURRENT_SOURCE_DIR}/LAppDefine.mm
    ${CMAKE_CURRENT_SOURCE_DIR}/LAppLive2DManager.h
    ${CMAKE_CURRENT_SOURCE_DIR}/LAppLive2DManager.mm
    ${CMAKE_CURRENT_SOURCE_DIR}/LAppModel.h
    ${CMAKE_CURRENT_SOURCE_DIR}/LAppModel.mm
    ${CMAKE_CURRENT_SOURCE_DIR}/LAppPal.h
    ${CMAKE_CURRENT_SOURCE_DIR}/LAppPal.mm
    ${CMAKE_CURRENT_SOURCE_DIR}/LAppSprite.h
    ${CMAKE_CURRENT_SOURCE_DIR}/LAppSprite.mm
    ${CMAKE_CURRENT_SOURCE_DIR}/LAppTextureManager.h
    ${CMAKE_CURRENT_SOURCE_DIR}/LAppTextureManager.mm
    ${CMAKE_CURRENT_SOURCE_DIR}/main.m
    ${CMAKE_CURRENT_SOURCE_DIR}/TouchManager.h
    ${CMAKE_CURRENT_SOURCE_DIR}/TouchManager.mm
    ${CMAKE_CURRENT_SOURCE_DIR}/ViewController.h
    ${CMAKE_CURRENT_SOURCE_DIR}/ViewController.mm
)
